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Playing God

June 23, 2008

Will Wright’s hugely successful game The Sims let players shape the lives of virtual humans; his new game, Spore, lets them control the universe. Spore has five levels, following a species’ evolution from single-celled organisms to technologically advanced space explorers, but players can begin at any level. In the game’s editor mode, players design their own creatures. The creatures’ movements and behaviors are then determined by algorithms that analyze the structure of their bodies. At the lower levels, players help their creatures feed and hunt; at the higher levels, they control the creatures’ social organization and their built environment. Spore comes out September 7.

Product: Spore
Cost: Less than $50
Source: www.spore.com
Companies: Electronic Arts

Deep Dive

Uncategorized

Five poems about the mind

DREAM VENDING MACHINE I feed it coins and watch the spring coil back,the clunk of a vacuum-packed, foil-wrappeddream dropping into the tray. It dispenses all kinds of dreams—bad dreams, good dreams,short nightmares to stave off worse ones, recurring dreams with a teacake marshmallow center.Hardboiled caramel dreams to tuck in your cheek,a bag of orange dreams…

Work reinvented: Tech will drive the office evolution

As organizations navigate a new world of hybrid work, tech innovation will be crucial for employee connection and collaboration.

lucid dreaming concept
lucid dreaming concept

I taught myself to lucid dream. You can too.

We still don’t know much about the experience of being aware that you’re dreaming—but a few researchers think it could help us find out more about how the brain works.

panpsychism concept
panpsychism concept

Is everything in the world a little bit conscious?

The idea that consciousness is widespread is attractive to many for intellectual and, perhaps, also emotional
reasons. But can it be tested? Surprisingly, perhaps it can.

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Illustration by Rose WongIllustration by Rose Wong

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