If you don’t want your animated characters to look fake, you need to work on their muscles. Jian Zhang, professor of computer graphics at Bournemouth University in England, says the key to realism is to build a character’s muscles first (left), then add skin. It’s counterintuitive for an artist who has a character’s external appearance in mind, but it makes for natural-looking movements. An algorithm created by Zhang and colleagues combines the muscle-based model with existing ones based on the movements of skin alone.
This artist is dominating AI-generated art. And he’s not happy about it.
Greg Rutkowski is a more popular prompt than Picasso.
VR is as good as psychedelics at helping people reach transcendence
On key metrics, a VR experience elicited a response indistinguishable from subjects who took medium doses of LSD or magic mushrooms.
This nanoparticle could be the key to a universal covid vaccine
Ending the covid pandemic might well require a vaccine that protects against any new strains. Researchers may have found a strategy that will work.
How do strong muscles keep your brain healthy?
There’s a robust molecular language being spoken between your muscles and your brain.
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