Skip to Content
Uncategorized

Video Game to Fight Hunger?

The United Nations’ World Food Program has created a video game called Food Force to help educate kids about hunger and the aid agency’s work. Billed as a cross between Tomb Raider and a lecture from the World Food Program,…
August 17, 2004

The United Nations’ World Food Program has created a video game called Food Force to help educate kids about hunger and the aid agency’s work. Billed as a cross between Tomb Raider and a lecture from the World Food Program, the game is targeted to children between 8 and 13 years old, according to BBC News.

The game is due to be released later this year for the PC and Mac, and will be available in the U.S. as a free CD or download from the Internet. It starts with a short video that explains a crisis in an imaginary country due to drought and civil war. Players then complete a series of missions such as dropping food parcels from the air or using food aid to rebuild the country’s economy.

While the goal is admirable, I have to wonder about how helpful it is to target this sort of information to kids as young as 8. This is a growing trend among aid and conservation groups, with A-B-C books on endangered species and elementary school pamphlets on rainforest destruction. Young children should be encouraged to do basic things such as recycle or bring canned food to a food pantry. But it’s questionable how much information they can–or should–absorb on the depth of the world’s problems and their own (future) responsibility for solving them.

Deep Dive

Uncategorized

Investing in people is key to successful transformation

People-related factors like talent attraction and retention and clear top-down communication will determine whether your transformation progresses or stalls.

The way forward: Merging IT and operations

Digital transformation in any industry begins with bridging the gap between two traditionally separate teams.

Work reinvented: Tech will drive the office evolution

As organizations navigate a new world of hybrid work, tech innovation will be crucial for employee connection and collaboration.

be a good example concept
be a good example concept

Be a good example

"It was in the newspaper, but the towers fell the next day, and what I’d done was quickly lost."

Stay connected

Illustration by Rose WongIllustration by Rose Wong

Get the latest updates from
MIT Technology Review

Discover special offers, top stories, upcoming events, and more.

Thank you for submitting your email!

Explore more newsletters

It looks like something went wrong.

We’re having trouble saving your preferences. Try refreshing this page and updating them one more time. If you continue to get this message, reach out to us at customer-service@technologyreview.com with a list of newsletters you’d like to receive.