Hello,

We noticed you're browsing in private or incognito mode.

To continue reading this article, please exit incognito mode or log in.

Not an Insider? Subscribe now for unlimited access to online articles.

Intelligent Machines

Sony Joins Virtual Reality Race with New Headset for PlayStation

Inspired by Oculus Rift, Sony is adding virtual reality to the PlayStation 4.

Virtual reality promises more engaging entertainment and computer interaction.

Sony unveiled its long-rumored virtual reality headset on Tuesday at the 2014 Game Developer’s Conference in San Francisco. Shuhei Yoshida, president of Sony’s Worldwide Studios, stood in front of a packed auditorium of game developers and said: “Virtual reality is the next innovation from PlayStation that could shape the future of video games.”

Sony gaming headset
Eye opener: The gaming headset Sony unveiled this week features a futuristic design.

Code-named Project Morpheus (a name Yoshida admitted the company only settled on within the past few weeks), the headset will work with Sony’s PlayStation 4 video game console (see “Xbox vs. PlayStation: Beginning of the End for Consoles?”). The headset, which Sony said has been in development for three years, will use inertial sensors built into the head-mounted unit and the PlayStation camera to track a user’s orientation and movement. As the player’s head rotates, the image of the virtual world rotates in real-time.

The headset includes a five-inch LCD panel and 90-degree field of vision. It contains a gyroscope, an accelerometer, and 3-D audio. Morpheus has a light, slick design: a black, rounded visor that hangs solidly from a white curved headband. However, Sony has been quick to point out that neither the specifications nor design are fixed as yet.

“Morpheus enables developers to create experiences that deliver a sense of presence—where players feel as though they are physically inside the virtual world of a game,” said a Sony spokesperson. “Presence is like a window into another world that heightens the emotions gamers experience as they play.”

Richard Marks, one of Project Morpheus’s creators, described his experience with the technology: “When I first experienced presence it shifted my skepticism into complete belief.”

The decision to unveil the technology at an event for game developers rather than to the general public was a tactical one. Sony no doubt hopes to replicate the groundswell of independent developer support that created such a buzz around Oculus Rift. This rival headset, first announced in 2012 and slated for release later this year, is a PC-compatible device that has dominated the conversation around virtual reality (see “Virtual Reality Startups Look Back to the Future”). Sony’s Yoshida paid tribute to Oculus Rift in his presentation. “I have an enormous amount of respect for them,” he said. “We were inspired in our work by the enthusiastic reactions of developers and journalists who tried their prototypes.”

Like the creators of Oculus Rift, Sony is keen to emphasize that video games are just one of the many potential applications for the technology. “Allowing people to experience what it’s like to be somewhere else will impact many aspects of life,” said Marks. He said Sony is working with NASA to allow users to experience what it’s like to stand on Mars by using real image data gathered from the Mars Rover, and showed a number of screenshots of the software in its current iteration.

Enthusiasm for Oculus Rift has been tempered by some skepticism. Some observers argue that VR is a gimmick that soon wears thin—as evidenced by the technology’s disappearance in the 1990s. Others complain that such headsets often make players nauseated.

Even so, Sony’s announcement adds to the sense that VR’s time has come. While Oculus Rift has the sizeable benefit of being first, Project Morpheus will benefit from Sony’s marketing clout and the installed base of six million PlayStation 4 owners. And unlike Oculus Rift, Sony’s device will benefit from running on hardware with fixed specifications.

The AI revolution is here. Will you lead or follow?
Join us at EmTech Digital 2019.

Register now
More from Intelligent Machines

Artificial intelligence and robots are transforming how we work and live.

Want more award-winning journalism? Subscribe to Insider Plus.
  • Insider Plus {! insider.prices.plus !}*

    {! insider.display.menuOptionsLabel !}

    Everything included in Insider Basic, plus the digital magazine, extensive archive, ad-free web experience, and discounts to partner offerings and MIT Technology Review events.

    See details+

    Print + Digital Magazine (6 bi-monthly issues)

    Unlimited online access including all articles, multimedia, and more

    The Download newsletter with top tech stories delivered daily to your inbox

    Technology Review PDF magazine archive, including articles, images, and covers dating back to 1899

    10% Discount to MIT Technology Review events and MIT Press

    Ad-free website experience

/3
You've read of three free articles this month. for unlimited online access. You've read of three free articles this month. for unlimited online access. This is your last free article this month. for unlimited online access. You've read all your free articles this month. for unlimited online access. You've read of three free articles this month. for more, or for unlimited online access. for two more free articles, or for unlimited online access.