Intelligent Machines

Computerized Combat Glove

A new glove lets soldiers operate wearable computers while still holding their weapons.

Some U.S. soldiers in Iraq are already equipped with wearable computer systems. But the lack of efficient input devices restricts their use to safer environments, such as the interior of a Humvee or a base station, where the soldier can set down his weapon and use the keyboard or mouse tethered to his body. Now RallyPoint, a startup based in Cambridge, MA, has developed a sensor-embedded glove that allows the soldier to easily view and navigate digital maps, activate radio communications, and send commands without having to take his hand off his weapon.

Digital interface: A sensor-laden military glove will be used as an input device for soldiers’ wearable computer systems. The glove has four push-button sensors sewn into its pinky finger, fourth finger, middle finger and index finger, as well as a fifth sensor also on the middle finger that can act like a computer mouse. Embedded in the backhand area are three accelerometers. The sensors are used to activate radio communications, view and navigate electronic maps, and send commands. The glove is connected to the computer by a USB cord.

For soldiers carrying a plethora of equipment, finding and using electronic controls on their bodies can be awkward, says Forrest Liau, the president and cofounder of RallyPoint. “We wanted to make a device that would have all the necessary components in a combat-ready way,” he says. The Natick Soldier Systems Center in Natick, MA, has a contract with RallyPoint and is currently testing a prototype of the glove, called a Handwear Computer Input Device (HCID), for use with its electronic systems.

A sensor-laden glove for wearable computing is not an entirely new concept. Researchers at MIT, the University of Toronto, and the Georgia Institute of Technology have been working on systems that focus on detecting hand and arm movements by using accelerometers, gyroscopes, and other high-tech sensors. But Gerd Kortuem, an assistant professor of computing at Lancaster University, in England, says that most of these prototypes “don’t work reliably and are not robust enough.” Microsoft and Sony have also worked on gesture recognition and wearable-mouse technologies, but their research has yet to yield usable devices.

RallyPoint has a “very clever design and has actually created something practical by focusing on a particular domain–the military,” says Kortuem.

A typical wearable computer system consists of a helmet-mounted display and hardware the soldier wears around his waist. RallyPoint’s engineers have designed their glove so that soldiers can grip other objects, such as their weapons or a steering wheel, and still be able to use their electronic systems. The glove has four custom-built push-button sensors sewn into the fingers. Sensors on the tips of the middle and fourth fingers activate radio communications, a different channel for each finger. Another sensor on the lower portion of the index finger changes modes, from “map mode” to “mouse mode.” In map mode, the fourth sensor, located on the pinky finger, is used to zoom in on and out of the map; in mouse mode, it serves as a mouse-click button.

Also sewn into the pad of the middle fingertip of the glove is an “anywhere mouse” that uses force sensors and acts as a track pad. “When a soldier presses down against the side of his weapon, a wall, or any hard surface and rolls his finger around, he can manipulate things on the screen,” says Liau.

Semiautomatic mouse pad: Forrest Liau, one of the glove’s engineers, is demonstrating how a soldier could use its controls while gripping a weapon.

Three accelerometers are built into the back of the glove to sense the orientation and position of the hand, so that conventional hand-arm signals–long an important communication mechanism on the battlefield–can be used to send text commands to other soldiers’ screens. A miniature computer built into the glove connects through a USB cord to the soldier’s wearable computer system.

Thad Starner, an associate professor of computing at Georgia Tech and one of the pioneers of wearable computing systems (he has worn one daily since 1993), says that RallyPoint’s real innovation is sensors that are light enough for soldiers’ use and can be sewn into a glove.

The problem with most new soldier technologies is that people are trying to do too much, says Starner. Land Warrior, a wearable computer system built by the U.S. Army last year, was full of cords, batteries, and hardware that weighed almost 17 pounds. “It was an overkill of features, and the military stripped it down to its most essential parts,” says Starner. “Soldiers are adapting the technology to their needs.”

Starner says that by incorporating new types of sensors, like the track-pad-style mouse, into the glove, RallyPoint is creating something novel. The next step, he says, would be to make the glove wireless and to design it so that it doesn’t impede soldiers’ tactile sensations.

It’s time that someone created something real and usable, and RallyPoint seems to have done just that, says Kortuem.

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