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Simson Garfinkel

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Wisconsin Professors Report on Growing Use of Games

According to this report recently published by three professors at the University of Wisconsin, immersive games are increasingly being used as training tools for “skilled professionals and leaders.”The report also notes that the $10 billion-a-year gaming industry has already surpassed…

  • January 21, 2005

According to this report recently published by three professors at the University of Wisconsin, immersive games are increasingly being used as training tools for “skilled professionals and leaders.”

The report also notes that the $10 billion-a-year gaming industry has already surpassed Hollywood box-office sales, and that 37 percent of both men and women say that they play online games.

You can also watch a webcast of the event, “”How Games are Reshaping Business & Learning”

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