Pay to Play
Can AOL become the NFL of video games? Reuters reports today that America Online will be launching AOL Ladders: an online gaming league for Playstation 2 gamers. Players will be able to take on each other in titles such as Madden 2004 and Tony Hawk’s Underground. Basic access to Ladders will be included with an AOL membership, though gamers who want fancier prizes and features can upgrade for between $9.99 - $19.95 per month. As if.
These are rough times for AOL, which his lost about 2 million subscribers in the past year. But a “premium” gaming club is unlikely to stem the mass exodus. The Internet is littered with pay-to-play services like Total Entertainment Network and MPlayer. The first wave hit in the late 90s, when companies tried to monetize the burgeoning community for online games like Quake. The problem then – and now – is that most gamers have the time, will, and chops to organize online tournaments all by themselves. AOL is going to need to have some pretty compelling prizes if they want a SOCOM II fan to cough up twenty bucks a month.
Keep Reading
Most Popular
Large language models can do jaw-dropping things. But nobody knows exactly why.
And that's a problem. Figuring it out is one of the biggest scientific puzzles of our time and a crucial step towards controlling more powerful future models.
The problem with plug-in hybrids? Their drivers.
Plug-in hybrids are often sold as a transition to EVs, but new data from Europe shows we’re still underestimating the emissions they produce.
Google DeepMind’s new generative model makes Super Mario–like games from scratch
Genie learns how to control games by watching hours and hours of video. It could help train next-gen robots too.
How scientists traced a mysterious covid case back to six toilets
When wastewater surveillance turns into a hunt for a single infected individual, the ethics get tricky.
Stay connected
Get the latest updates from
MIT Technology Review
Discover special offers, top stories, upcoming events, and more.