November/December 2007
Financial Woes in Second Life
Fiscal crisis raises questions about how the game handles real money.
By Erica Naone
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| Credit: Second Life |
With more than nine million registered "residents,"
Second Life leads the boom in virtual worlds--online communities with their own computer-rendered topographies (see "Second Earth," July/August 2007). But the rapidly growing community is facing a virtual monetary crisis that raises questions about its approach to handling real money.
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