Technology Review - Published By MIT
Advertisement

Videogames and Blogs: The Disconnect

Games are the fastest growing sector in entertainment. Blogs have captured the mediasphere. Until now, never the two shall meet.

By Eric Hellweg

May 5, 2005

smaller text tool iconmedium text tool iconlarger text tool icon

Of all the topics bantered about in blogs -- politics, music, media -- one seems woefully underrepresented: videogames.

There are some exceptions. Weblogs, Inc dutifully offer blogs such as Joystiq, a site that chronicles game industry goings on and issues, And sites like Gamespot provide blog-like dispatches. But for a subject that inspires such slavish devotion some observers believe the videogame makers are squandering an opportunity by not incorporating blogs into the games themselves.

Into the games themselves? Indeed. Why not place a blog within a massively multiplayer role playing game, the argument goes, where participants can offer fellow players advice, comment on game play, give tips, or spout off on any topic they choose? It seems like a natural extension of the kind of enthusiasm usually found for these games, say proponents, and could help foster a stronger sense of community within the game.

Alas, few are looking into this at the moment, but some observers believe it won't be long before game players find blogs in the games themselves

"I can see [incorporating blogs into games] happening down the road," says David Swofford, director of PR for game maker NCSoft North America. "But nothing we have that's being designed right now incorporates them."

South Korean NCSoft is arguably one of the most powerful online gaming companies in the world, anchored by its Lineage series, which has several million devoted players. Its North American operations are run by Richard Garriott, maker of Ultima, the first commercially successful massively multiplayer role playing game (MMORPG). NCSoft is also the distributor City of Heroes.

Story continues below

While in-game blogs have been slow to develop from the corporate side, players and fans are certainly open to the idea of blogging about their virtual lives.

"That would be a good idea," says Tom Zjaba, the man behind the classic videogame and comics blog Tomorrow's Heroes. "Anything that would make a game more interactive and make users more a part of it would be a good thing. I wish there was something like that."

Comments

Log In

Forgot your password?     Register »
Advertisement

Videos

Making 3D Maps on the Move
Technology Review November/December 2009

Current Issue

Natural Gas Changes the Energy Map
The United States has vast supplies of this cleaner fossil fuel. But how should we use it?
Featured Content
Sponsored by:
White Papers

Twelve ways to reduce costs with SQL Server 2008
Find out how to reduce costs and get more efficient

Download

Total Economic Impact of SQL Server 2008 Upgrade
Forrester reports on increasing productivity and management capabilities

Download 

Achieving Cost and Resource Savings with UC
How Office Communications Server R2 and Exchange Server can make your business smarter and more efficient

Download 

The Compelling Case for Conferencing
Read how you can improve workload support and find IT efficiencies

Download

How Windows Server 2008 R2 Helps Optimize IT and Save you Money
Read how you can improve workload support and find IT efficiencies

Download

Windows Server 2008 R2 Hyper-V Live Migration
See how Windows Server 2008 R2 and Hyper-V enable virtualization and Live Migration

Download
Advertisement
Subscribe to Technology Review's daily e-mail update. Enter your e-mail address

TECHNOLOGY RESOURCES
Advertisement
MIT Massachusetts Institute of Technology © 2009 Technology Review. All Rights Reserved.