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The Microsoft Kinect is fun, but it shows that so-called natural user interfaces still have a long way to go.
Researchers have designed a cheap and small holography system that will work with PCs and gaming consoles.
New 3-D devices are coming to stores, but widespread adoption may not be so fast.
Companies struggle to balance copyright technologies with players’ interests.
The failure of a highly anticipated, multiplayer game shows the limits of academic virtual worlds.
Predictions from a neural network could reduce characters’ jerky movements.
A startup wants to do away with consoles, games resellers, and expensive graphics chips.
With a new vest, players can feel the impact of video games.