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Sony and Microsoft release their first video-game consoles in seven years, but they’re battling for a world of play that is rapidly changing.
By eschewing grit and realism for creativity and simplicity, Minecraft shows how bedroom programmers can create global hits.
The Microsoft Kinect is fun, but it shows that so-called natural user interfaces still have a long way to go.
Microsoft’s Craig Mundie describes how the company’s vision of 3-D gaming could extend to all computer interactions.
Companies struggle to balance copyright technologies with players’ interests.
New 3-D devices are coming to stores, but widespread adoption may not be so fast.