The
next trick, Pace says, is to make sure that the cameras communicate with each
other so that the images they capture aren't radically different in terms of
zoom or focus, for instance. The cameras used for Journey were essentially networked, he says, with specialized
software that monitored the input of both and dynamically adjusted them so that
they matched each other. The software controls nine parameters: the zoom,
focus, and aperture (the amount of light admitted) of each camera; the framing
of the zoom function, so that it's the same for both cameras; and the relative
angle of the cameras.
Once
Journey was shot, it was essentially
two separate movies: one for the right eye, and one for the left, says Lowry,
who cleans up some of the artifacts that inevitably occur when shooting in 3-D.
Because one camera is shooting directly, and the other is shooting from a
reflection off a mirror, the images aren't equivalent. The reflected image has
lost a little light and is thus of slightly lower resolution than the direct
image, Lowry says. Using the horsepower of about 720 computers specialized for
processing imagery, Lowry Digital adds resolution to the movie file that
contains the reflected images. Lowry explains that this is done by extracting
information from multiple frames. "You can find detail that's hidden in the
grain or noise of a camera," he says.
Electrical
noise is another important consideration--especially under low-light
conditions, when the signal from a camera's digital sensors is weak. Lowry says
that the footage from Journey had a
lot of noise because in a number of scenes, the main source of light was the
headlamps on the characters. If part of a scene has the graininess caused by
noise, while another, well-lit part is crisp, the 3-D effect can be lost or,
worse, annoying. To solve this problem, the image-processing software again
adds resolution to frames whose darker areas might be too grainy.
For
all the apparent trouble of making a 3-D movie, the industry is investing in
the technology. Lowry notes that this year, there have been six 3-D movies, and
next year, about 17 3-D releases are planned. "It's in a state of growth that's
quite remarkable," he says.
Tags
3-D image-processing