Computing

Open-Source, Multitouch Display

(Page 2 of 2)

  • Thursday, May 1, 2008
  • By Kate Greene

Do it yourself: Researchers at Eyebeam, an engineering and design firm, sell kits that let people build their own multitouch tables. In this picture, the Cubit frame is completely disassembled. To make the display functional, users must add an inexpensive video camera and a projector, among other pieces of hardware.
Nortd

Cubit will be on display in San Mateo, CA, this weekend at the Maker Faire, a showcase for do-it-yourself technology, arts, and crafts. Other open-source multitouch projects will also be represented. A team of independent engineers will demonstrate a multitouch table whose design is similar to that of Jeff Han's displays. In this system, the infrared light that's detected by the cameras is injected into the screen from the edges, bouncing inside the screen, trapped until an object touches the screen to scatter it. In addition, Johnny Lee, a graduate student from Carnegie Mellon University, in Pittsburgh, is presenting another multitouch project in which he uses the infrared camera of a Wii controller to make an interactive whiteboard for less than $50.

Projects like these illustrate two important trends in technology, says Tim O'Reilly, founder of O'Reilly Media, the publishing company whose Make and Craft magazines put on the Maker Faire. First, the falling cost of hardware enables people to play with high technology without taking a large financial risk. Second, people are forming online communities, such as Instructables.com and wikiHow.com, to share their ideas, solve problems, and start collaborative projects.

Traditionally, O'Reilly says, the open-source community has focused on software, but in recent years, there's been a push to share more information about hardware. "What we're seeing is, hackers are engaging in the world of things in the way that they used to in the world of software," he says. And the more people are able to contribute to building and improving technology, the more chance there is for innovation.

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fennecfanatic

2 Comments

  • 1382 Days Ago
  • 05/03/2008

Correcting An Error

Re. "...a simple webcam with an added infrared filter..."

Actually, the necessary modification to the webcam is to remove its infrared filter and add a visible light filter.

Almost all webcams come with an infrared light filter, which would prevent the infrared interface light from reaching the lens of the camera.

Swapping the filter causes the camera to see only the infrared light reflected by objects on the touch surface, blocking out interference from projector reflection.

Such visible light filters are typically made in the do-it-yourself community by cutting a square from an exposed area on a film negative.

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feign

1 Comment

  • 1380 Days Ago
  • 05/05/2008

Re: Correcting An Error

Actually there are a number of cameras which do not come with this infrared filter, the apple iSight being one of them. I built a multi-touch table very much like the one described here for an independent study credit a couple years ago, and I was actually surprised to find that all of the webcams we played around with were able to see near IR right out of the box. To turn them into purely IR cameras, all we had to do was tape a visible light filter over the front. In my experience, film negatives didn't work too hot, but if you want a DIY solution, you can disassemble a remote control and use the filter that covers the IR LED. For just a few bucks though you can buy a decent plastic one from photography stores and probably science supply surplus type places if they have a decent optics section.

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dandb

1 Comment

  • 1382 Days Ago
  • 05/03/2008

Prior Art

In the late 1980s (1988 I think), I saw a multitouch display at Bell Labs built by Bob Boie.  It used a transparent capacitive array and had excellent speed and resolution, I recall.   I probably have more details in my PhD thesis (The Automatic Recognition of Gestures, Carnegie Mellon Computer Science, 1991) but I'm not currently near a copy.

I got to talk to Bob Boie for a while.  The guy was amazing.   He seemed to turn out incredible inventions at a pretty regular pace.  

No one at Bell Labs that I talked to seemed to know what to do with the multitouch pad.  I recall they had two ideas: (1) Shift Keys(!), and (2) step on the pad in a shoe store and get a detailed pressure map for your foot, so the salesman can sell you the expensive shoes.

For the multitouch part of my thesis, I used the Sensor Frame, invented by Paul McAvinney, then of Carnegie Mellon, later of Sensor Frame Corp.   It could detect up to three fingers in the plane about a quarter inch above the screen. It used optical sensors in the corners of the frame, so it had trouble disambiguating certain finger configurations.  Anyway, I saw in a prototype hardware around 1985, I used the technology (just a single sensor)in the VideoHarp around 1986/87, and I used a working Sensor Frame in 1990/1991.

I ended up using the Sensor Frame to make a multifinger drawing program, which was first mentioned in SIGGRAPH 1991, with lots more details in my thesis, and a video in the CHI '92 video proceedings.  The program had a two finger gesture similar to the iPhone: pinch to shrink, separate to enlarge, rotate to rotate.

The author Ms. Greene is right when she says the multitouch technology has been around in labs for decades, though the NEC example she cites seems to have first been published in 2000 or so.   I hope the two examples from the 1980s I mention are of interest.

Dean Rubine

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abb8404

1 Comment

  • 1380 Days Ago
  • 05/05/2008

oless

you quiero construir unaa

Hello
My name is Alejandro Bonilla
I write from Cali - Colombia
I am interested in the cube
that is what it takes to build
I would like to build one for my home;
about this issue please could provide information?
thank you very much

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