Mixed Media

Kaboom! Video Games Get Physical

  • September 1999
  • By Katherine Goncharoff

Physicists inject a dose of reality into screen simulations.

   

Fire up most video games and you enter a parallel universe where the laws of physics do not apply. Trajectories, collisions, explosions all behave differently than they do here on Earth. While graphics resolution and sound quality have dramatically improved in recent years, the underlying physics have remained primitive.

That's about to change. In their continuing quest for greater realism, game makers are upgrading and designing new 3-D simulation games by injecting a heavy dose of real-world physics. "Game developers always need to find new things to innovate and for many today that means better physics," notes Chris Hecker, a technical developer at Definition Six, a Seattle-based game company who has organized talks on physics at developers' conventions.

 

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