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Google Explores "Eyes-Free" Phones

Continued from page 1

By Kate Greene

Tuesday, June 02, 2009

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When configured as a numeric keypad, the first touch sits directly on the number "5." Swiping it to the upper right produces a "3," and to the lower left a "7." Each time, as the finger passes over a number, the phone vibrates, and when the finger is raised, indicating that a selection has been made, a computerized voice repeats the number.

To navigate through the phone's address book, a user touches the screen to produce a circular set of eight letters. (See a video of the interface in action here.) Swiping to the upper left, where the "A" is located, opens a new circular menu of eight more letters: "B," "C," "D," and so on. Employing this approach, says Raman, a user only needs to move his finger, at most three times, to access any letter.

Android also supports text-to-speech capabilities so that developers can design apps to verbalize the text that appears on a screen, but this doesn't help users input information.

Microsoft's Baudisch says that it will be exciting if these sorts of interfaces are to find their way outside of research labs. "It's wonderful that [the Google researchers] are doing it, and they implemented it nicely," he says. "Marking menus are great, and it's time that somebody puts this into the products that it belongs in."

Raman acknowledges that it's still early days for eyes-free interfaces and that there is much to learn about what consumers will find useful. One possible way to improve eyes-free interactions would be to have the phone predict a user's intent, he says. For instance, a person might regularly check the arrival times for a bus after work each day. Given that, the phone could respond to a certain gesture, such as tracing the letter "B" after 4:15 on weekdays, by telling the user when the next bus is due.

Comments

  • The eyes have it?
    Using this interface while driving seems like a really bad idea. Just because your eyes are watching the road doesn't mean your brain is. Even walking could be a problem, particularly in an urban environment, although there you'd only be endangering yourself.
    And while this tactile and auditory interface is amusing and potentially useful, in most circumstances a far better eyes-free interface would be spoken language (but of course that's harder to implement).
    Rate this comment: 12345

    ms
    06/02/2009
    Posts:130
    Avg Rating:
    4/5
  • Different future
    I just realized that the UI's could be quiet different if Microsoft would have listened Mr. Buxton in the first place. (Why was that innovation killed in MS anyway?) Gestures on the Desktop would (probably) be commonplace, and not just 'that rare thing some geeks use´.

    Gestures really are handy (especially enhancing window management), and once you've learned to use them you will feel impaired without them, same way you'd feel impaired without mouse wheel. It's not like users couldn't use them, this naïvely looks like classic case: some big shot thinking "Oh, but our users are so stupid they couldn't figure how to use these... let's not implement it."
    Rate this comment: 12345

    ciantic
    06/02/2009
    Posts:1

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