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Google Explores "Eyes-Free" Phones

An adaptive interface with tactile and audio feedback could make it easier to ignore a small screen.

By Kate Greene

Tuesday, June 02, 2009

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The screens on many mobile phones can leave a user feeling distinctly vision impaired, especially if her attention is divided between tapping virtual buttons and walking or driving. Fortunately, engineers at Google are experimenting with interfaces for Android-powered mobile phones that require no visual attention at all. At Google I/O, the company's annual developer conference held in San Francisco last week, T.V. Raman, a research scientist at Google, demonstrated an adaptive, circular interface for phones that provides audio and tactile feedback.

Circular motion: The eyes-free interface for Android phones is based on a radial menu of numbers and letters.
Credit: Google
Multimedia
video  See Google’s eyes-free interface for Android devices in action.

"We are building a user interface that goes over and beyond the screen," says Raman. Often, eyes-free interfaces are employed for blind users, but Raman, who himself is blind, assures that these interfaces have much broader implications. "This is not just about the blind user," he says. "This is about how to use these devices if you're not in a position to look at the machine."

Eyes-free interfaces aren't new. In fact, in 1994, Bill Buxton, a researcher at Microsoft, explored the idea of marking menus--round menus that were meant to be easier to use without the benefit of looking than a pull-down list. In recent years, Patrick Baudisch, another Microsoft researcher, who is also a professor at the Hasso Plattner Institute, in Germany, has applied the approach to MP3 menus that also provide audio feedback.

Story continues below

Some mobile phones already support vibrational feedback, but for the most part, gadget interfaces require intensive visual attention. According to Google's Raman, Android could be one of the first phone platforms to enable a broad range of eyes-free interfaces. The Android platform supports vibrational and audio feedback, and at the conference, Raman and his colleague Charles Chen demonstrated that an eyes-free alternative can be added to almost any Android application with just a few lines of code.

The researchers showed off their interface as a way to dial numbers and search through contacts on a phone. One problem with most graphical user interfaces, says Raman, is that the buttons are in a fixed location, which is inconvenient if you can't feel them. To address this problem, his interface appears as soon as a finger touches the screen, so that it is centered on this initial touch.

Comments

  • The eyes have it?
    Using this interface while driving seems like a really bad idea. Just because your eyes are watching the road doesn't mean your brain is. Even walking could be a problem, particularly in an urban environment, although there you'd only be endangering yourself.
    And while this tactile and auditory interface is amusing and potentially useful, in most circumstances a far better eyes-free interface would be spoken language (but of course that's harder to implement).
    Rate this comment: 12345

    ms
    06/02/2009
    Posts:126
    Avg Rating:
    4/5
  • Different future
    I just realized that the UI's could be quiet different if Microsoft would have listened Mr. Buxton in the first place. (Why was that innovation killed in MS anyway?) Gestures on the Desktop would (probably) be commonplace, and not just 'that rare thing some geeks use´.

    Gestures really are handy (especially enhancing window management), and once you've learned to use them you will feel impaired without them, same way you'd feel impaired without mouse wheel. It's not like users couldn't use them, this naïvely looks like classic case: some big shot thinking "Oh, but our users are so stupid they couldn't figure how to use these... let's not implement it."
    Rate this comment: 12345

    ciantic
    06/02/2009
    Posts:1

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