TR Editors' blog

Here Come the High-Definition 3-D TVs

Panasonic, Samsung, Sony announced upcoming
3-D HDTVs this week.

Kristina Grifantini 03/11/2010

Yesterday, Panasonic sold its first 3-D HDTVs at Best Buy in New York. For about $3,000, you can get a 50-inch 3-D plasma TV, a 3-D Blu-ray player and one pair of 3-D glasses (additional ones are available for about $150). Just the day before, Samsung announced that it will be selling three versions of 3-D TVs within the month and Sony stated that it will roll out 3-D TVs this June in Japan.

Samsung's sets will range from $1,699 to $6,999 and it will offer more versions in the spring and summer (some versions are already offered in South Korea). To coincide with the release of its first 3DTVs, Sony plans to release 3-D gaming software, most likely for its Playstation 3 system.

3-D Home Theaters have been available from Mitsubishi since 2007, at prices ranging between $1,500 and $4,200. Mitsubishi has also recently demoed a Nvidia driver that converts PC games in 3-D on its screens.

With so many 3-D TVs on the way, viewers will need something to watch. Satellite TV service DirecTV confirmed that it will offer three 3-D channels in June, while sports network ESPN plans to broadcast the soccer World Cup in June on its new 3-D channel.

The research firm DisplaySearch predicts that 3-D TVs will grow from the 0.2 million units sold in 2009, to over 1.2 million units this year, to 64 million units by 2018, with revenues forecast to reach $22 billion dollars by then. Currently, 3-D TV sets require viewers to wear 3-D glasses, but at some point in the future, consumers may be able to watch 3-D TV glasses-free.

TV Enters New Dimensions

CES Update: Depth, and a new color, vie to catch viewers' eyes.

Stephen Cass 01/06/2010

The switchover to digital broadcast television gave TV manufacturers a huge boost as consumers replaced their old analog TVs to take full advantage of new high-definition signals. But with the United States and several other countries completing their switchovers in 2009, and the rest of the world soon to follow, manufacturers are scrambling to find new reasons for consumers to purchase televisions.

Today at the Consumer Electronics Show in Las Vegas, Toshiba announced one of the most ambitious of these attempts, Cell TV, which will be available in the U.S. later this year. The set is built around a Cell processor, currently best known as the heart of Sony's Playstation 3 game console. When Sony, Toshiba, and IBM formed a consortium known as STI in 2001 to develop the Cell processor, it was envisioned that the Cell would find its way into many consumer multimedia applications.

The Cell features a general-purpose processor coupled to 8 special-purpose cores that can all run in parallel. These special-purpose cores were designed to handle the kind of high-speed computations needed to process video and audio in real time, but it has taken years longer than expected for Toshiba to harness this computing power in a television, in part because there wasn't a compelling application that needed all that processing power--over a hundred times more power than is available in a standard digital television.


Toshiba's new Cell TV can convert 2-D video to 3-D.

Toshiba thinks its has found that application, by creating a TV that can not only play movies made in 3-D, such as the James Cameron blockbuster Avatar, but can convert 2-D video to 3-D on the fly. The Cell processor will make guesses about what is foreground and what is background in a frame, and then create two stereoscopic images for 3-D viewing.

The Cell TV also comes with a built-in one terabyte hard drive and WiFi capability, so content can be downloaded from the Internet, recorded from a Blu-Ray player (also built-in), transferred from a PC, and then retransmitted to other nearby TVs. And just for good measure, there's a camera and microphone also built in so you can use the TV for video conferencing.

Sharp is taking a different tack to Toshiba's approach of chewing through huge amounts of processing power. Color displays today use red, green, and blue subpixels to create different colors. Sharp has added a fourth, yellow subpixel alongside the others, in what it's calling Quad Pixel technology. The extra pixel allows for a larger range of colors, and more colors within that range--while a RGB device can produce about a billion distinct colors, the addition of the extra pixel ups that to about a trillion colors. Sharp displayed a full line of production televisions, expected to start going on sale in the spring of this year, and at first glance at least, the result rivals OLED displays for quality.

Update 21:17 EST: During the afternoon and evening press conferences at CES, the momentum behind 3-D grew, with more and more major manufacturers announcing plans to release 3-D enabled television sets and other services in 2010. Samsung announced it also was bringing out a TV capable of converting 2-D content to 3-D in real time, and Panasonic announced a line of 3-D TVs along with a partnership with DirectTV to start broadcasting 3-D content to satellite TV viewers in June 2010. Panasonic also announced a consumer-level 3-D handycam that should be available later this year.

Sony declared a huge corporate committment to 3-D video, and showed an impressive demonstration of Jimi Hendrix performing at Woodstock that had been converted from 2-D to 3-D, along with a live performace by Taylor Swift that was (somewhat redundantly for those present) redisplayed in 3-D. Sony is partnering with Discovery Communications and IMAX to launch a 3-D television network in 2011, and is also partnering with ESPN to launch a 3-D sports channel in June of this year.

These annoucements are all driven in part by the adoption last month of a 3-D standard for Blu-Ray players, allowing movie studios, who released 10 original 3-D movies in 2009 in theaters, to package their movies without worrying about format wars between manufacturers.

Bada Blurs "Smartphone" Boundaries

Samsung announces a new development platform for mobile phones.

Erika Jonietz 12/11/2009

This week Samsung announced its new mobile "platform," bada, which looks like a key piece in the company's "smartphones for everyone" strategy, the goal of which is convert millions of lower-end phone users to smartphone owners. What exactly defines a smartphone is an open question, but if you're Samsung, it seems to include an app store, as well as support for multitouch screens and a huge variety of sensors, including accelerometers, tilt, weather, proximity, and activity sensors. Also unclear is whether bada is an OS or something else; it's built on the Linux kernel and will use Samsung's proprietary user interface, already seen in its high-end "feature phones," like the Jet.

(In Korean, bada means ocean, and the marketing campaign plays off of that in rather predictable ways.)

Confusing things even further, Samsung will continue to produce phones running Android, Symbian, Windows Mobile, and Linux Mobile. The introduction of bada points to the possibility of a lower tier of smartphones, with Samsung's highest-end devices still running one (or more) of these third-party operating systems. Backing that up are Samsung's statements that having a proprietary OS will make it cheaper to use, easier to market globally, and more customizable to the Samsung brand. (TechRadar has more on the platform and where it might fit into the mobile phone ecosystem.)

One thing that Samsung noticeably hasn't done is demonstrate any bada phones--not even a prototype. Instead, this week the company showed off sample applications in the bada development environment, which it released to partners on Tuesday, along with a software development kit. Samsung looks to be trying to jump-start the bada app store well before any phones appear; a fuzzy "first half of 2010" was the announced timeline for the first bada phones. The company already has development partner agreements with Twitter, Blockbuster, CAPCOM, EA Mobile, and Gameloft, and it's trying to make the platform attractive to independent developers with a bada Developer Challenge, a chance for them to win as much as $300,000 from a $2.7 million pool by creating new apps.

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