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Thursday, June 12, 2008

3-D Viewing without Goofy Glasses

Philips's new displays bring high-quality, 3-D images a step closer to your living room.

By John Borland

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Small-screen 3-D: This is an artistic rendering of WOWvx 3-D screens, which are coated with lenses that project slightly differing images, allowing viewers to perceive depth without wearing 3-D glasses.
Credit: Courtesy of Philips

With the release of a new set of 3-D video screens next week, Philips Electronics is bringing a sci-fi cinema standby a little closer to everyday use. Philips' WOWvx displays--which allow viewers to perceive high-quality 3-D images without the need for special glasses--are now beginning to appear in shopping malls, movie-theater lobbies, and theme parks worldwide.

The technology uses image-processing software, plus display hardware that includes sheets of tiny lenses atop LCD screens. The lenses project slightly different images to viewers' left and right eyes, which the brain translates into a perception of depth. For now, the screens are expensive and not yet marketed for home use. But Philips, which first released the technology in 2006, is working on technical improvements that will make the screens better suited for the home.

"We think this is a huge leap," says Wolf-Nils Malchow, production manager for the Munich-based Kuk Filmprodukion, an early producer of content for the displays and of promotional films for clients such as Deutsche Telekom. "It is a bit like a few years ago, when [high-definition video] kicked in. Everyone is excited about it."

A planned deployment of about 50 screens in U.S. theater lobbies has begun at the Bridge Theater in Los Angeles. South African shopping malls have ordered about 350 of the screens. Other rollouts include malls and coffee shops in Russia, European casinos, and theme parks, the company says. And at next week's Infocomm trade fair in Las Vegas, new 52-inch and 22-inch options will be added to the existing 42-inch model.

This isn't the first time that 3-D has made a splash. The early 1950s and early 1980s each saw their own fads. The 3D movies from the 1950s were filmed with two cameras, with the separate images then projected simultaneously. The familiar red-and-blue-lensed glasses were used to trick the eyes into interpreting color differences as distance. Modern 3-D movies employ more-sophisticated approaches, such as projecting the separate images in polarized light and using glasses with polarized lenses that filter out one image on each side.

But a combination of advances in computer image processing and industrial optics has allowed companies like Philips to develop their glasses-free technique.

As with earlier techniques, the illusion requires specially-created content to start with. In this case, a digital movie file effectively has two frames for each ordinary movie frame. The first is an ordinary color image, identical to what would be seen on a two-dimensional screen. A second frame, rather than showing a second offset view, encodes information about how viewers should perceive depth in the first frame. It appears as a grayscale version of the first, with white indicating foreground objects, black denoting deep background, and shades of gray indicating points in between.

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Comments

  • Let's reframe this slightly...
    flared0ne on 06/12/2008 at 2:44 AM
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    In a perfect world they would be able to modulate the index of refraction of the "lensing surface" in the area above-and-local-to each line of pixels on the screen...

    There are some machine vision algorithms that would almost directly translate the (derivative of the) "depth" channel input into something that could be described as "real-time fresnelling" ("fresnellation"?) -- although a physical mechanism allowing that level of control starts to approach the technical requirements for being able to "paint" a holographic-interference pattern in real-time, opening up a whole different business model...
    Rate this comment: 12345
  • 3DTV Systems
    martwill38 on 06/12/2008 at 12:35 PM
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    I once worked with the late Jim Butterfield in L.A., the "guru" of 3D Television Systems Inc., who had some 40 patents in the field.  Butterfield was at that time working on a large lenticular screen TV for video that was processed into 4 to 6 side-by-side strips of images shot from slightly different angles, to provide the same effect described in your article (in the late 1970's.) It worked quite well, given the limitations of TV technology and the difficulty of making such lenticular screens.

    He and his company later modified the anaglyphic (red-green glasses) system to use red-cyan glasses for TV, and NBC broadcast a Halloween 3D special using that system.

    The idea of coding the image for distance seems like a good way to compress the image processing bandwidth required to generate multiple lenticular image stripes using the kind of digital video signal processing technology we have today, which Jim would have found very exciting.

    Another success for Jim was a two-image stereoscopic color camera technology coupled to an optical microscope and used in teaching hospitals for eye surgery.  Medical interns could watch the same images that the surgeon saw while performing delicate surgery, live.

    Jim also pioneered a color TV system in Mexico that used the flicker effect to create false color  on black and white TV screens.  

    Unfortunately, he died several years ago, but there was a great article about him in Time magazine.
    Rate this comment: 12345
  • Goofy?
    Mr. Sly on 06/12/2008 at 12:55 PM
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    How is wearing special glasses any goofier than using earbuds to listen to your iPod? As I remember, moviegoers objected to the ill-fitting, flimsy, paper-framed polarized glasses - but the 3-D image quality was pretty impressive.

    A home-based system using polarization technology could include well engineered glasses and "clip-ons" for several viewers.

    No highly specialized  TV set, just special content on 3-D channels.
    Rate this comment: 12345
  • The Stewardesses
    Phineas on 06/13/2008 at 11:59 PM
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    The biggest grossing 3D movie of all time was filmed in color using two cameras, two projectors, and polarizing filters. You had to wear polarized glasses to view it. It was a classic tale of sex, drugs, and rock & roll. If you haven't seen this 1969 opus, you have missed out.

    http://en.wikipedia.org/wiki/The_Stewardesses
    Rate this comment: 12345
  • 3D screens
    advil on 06/14/2008 at 4:09 PM
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    There is another way by using materials that reacts differently with light but the trick is in the front with a thick  panel and 2 layers projecting light in different angles each, Toshiba was negociating something in Mexico in this field.
    Rate this comment: 12345
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