July 2007
Building an Immersive Web
Tomorrow's virtual worlds depend on real collaboration today.
By Colin J. Parris
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| Credit: John Hersey |
Early virtual worlds such as Second Life demonstrate that highly visual, 3-D online environments hold the potential to transform the way humans interact not only with computers but with each other (see "Second Earth"). Hyped as they are, these immersive environments address two fundamental aspects of being human: our visual and social natures.
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